A basic guide to... Starcraft 2 - part 2

Hey everyone!

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This post is the sequel to this one: http://artsnerdyblog.blogspot.se/2014/05/a-basic-guide-to-starcraft-2-part-1.html
So read the part first part if you are unsure about the game Starcraft II and you'll be right on track for this post.


As I said in the other post Starcraft II is the sequel to Starcraft (and the expansion Starcraft: Brood War). Both games have become e-sport games and are more celebrated for their competitive aspects. As I said, people still play Brood war today even though it is from around 1997-98 somewhere.

So the aim in Starcraft 2 is to defeat the other player which is spawned somewhere on the map you are playing. The map can look something like this:













The only difference when you play is that it is from above and that you can only see the map where your units are. The rest of the map is dark. Therefore you need to find your opponent in order to see where they are and what they are doing!

As I stated, the game is not turn based and therefore it is very easy to get ahead of the other player if you are more skilled at the game. If the game was turn based it would be a lot more easy to react when you start seeing an army of the opponent showing near you for example. The thing about Starcraft is also that screwing up just a few seconds or placing the wrong building can set you back immensely. Beginners tend to screw up millions of times in just one game and luckily the opponent will too so don't worry.

All three races are very different. They have different units and structures so it is vital for you to know your own race's units and structures as well as the opponent's united so that you can try to counter them. A simple things as a unit you don't know what it does walking into your base can be very confusing if you have no idea what it will do. Most of them just shoot but some are invisible, some are melee and some are ranged, some are flying units and so on.

All three races start with one structure and six workers. The first structure is the main structure you need in order to play the game. They are called nexus for Protoss, hatchery for Zerg and command center for Terran. The main point of these main structures is that they store minerals and gas that the workers collect for you at the mineral line. The workers are called probes for Protoss, drones for Zerg and SCVs for Terran. Without the minerals and gas they collect for you the game cannot proceed. As I said, these are the main structure and units, and the mineral and gas are used to build more buildings and units so that you can build an army and finally win the game.

But the best thing about Starcraft II is the fact that being the fastest player is not the most important factor. If you are fast and produce things faster than your opponent it is likely that you will get an upper hand but there are so many other factors involved. What do you do if you are about to attack your opponents base when they attack you and you are not close? What happens if you did not scout them very well and they have air units and you just have things that shoot on the ground? What happens if one of your buildings become attacked and you can't get there right now? What happens if you lose your army? There are many, many things that can go awfully wrong in Starcraft but that is why it is so awesome. Because when you finally succeed, it feels awesome!

There are one expansion to Starcraft II: Wings of Liberty (which is the full name) and that is Starcraft II: Heart of the Swarm. With Starcraft II HotS several new units were added to the game just to make it even more diverse!

One last thing to think about if you are new to Starcraft and want to try out the multiplayer. The is something very basic which is called supply. Simply put, supply is something that limits you and that you have to get to build a big army. This is probably a mechanic in the game, I'm just guessing here, so that you will not just build one structure and then pump out a million units and win the game. Supply is there to gain complexity. You need minerals to build structures that give you supply and in a way it kind of slows you down but it makes sure that the game won't finish in just a minute but that you have to keep building and building in order to win!

So that's a basic guide to Starcraft 2. In next episode I will introduce Hearthstone to any Heartstone beginner out there! So stay tuned and comment on what games you would like to be introduced here. And share if you liked this one!

Bye guys!

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